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Wrap
There was an unbelievable amount of work which went into making Excalibur: Morgana's Revenge a reality. We hit so many hurdles along the way, and each time someone stepped up to the challenge and kept the project alive. Because so much work went into it, and because it took so long, I'm afraid I may leave out a credit or two, but I'll do my best to include everyone. Excalibur: Morgana's Revenge Directed and Co-ordinated by Bill Catambay Summary of Contributors Bill Catambay <bill@catambay.com> Map Making, Physics, Graphics, Sounds, Story, Object Placement, Editing Henri "Rik" Asseily <henri@binaryCompass.com> Graphics, Sounds Jeremy "jerOme" Dale <valleydweller@webworldinc.com> Graphics, Map Making Candace Sherriff <sherriff@direct.ca> Graphics, Sounds Mark Conahan <conahan@felthat.com> Graphics, Map Making David Twist <dtwist@hollinet.com> Graphics, Map Making, Sounds Quanah S. Harjo <hquanah@okstate.edu> Graphics James "jazzoom" Bisset <jazz@bizsongs.u-net.com> Music Richard Bushey <visdes@aol.com> Graphics Gabe "gabe" Rosenkoetter <gabe@tj.edu.inter.net> Map Making Jason Parsons <arakasi@venus.superstore.com> Map Making, Graphics Jeremy "Br'fin" Parsons <brefin@cache.cow.net> Map Making Robert Deininger <deininger@legs5.phy.bnl.gov> Map Making Evan Knop <eknop@itsmail1.hamilton.edu> Map Making, Physics Ben Matasar <matasar@teleport.com> Map Making Russel Fleming <rfleming@gpu.srv.ualberta.ca> Map Making Chilton Webb <trag@aol.com> Graphics Edmund R. Zavada <ezavada@io.com> Graphics, Hacker Charles Lechasseur <doh@videotron.ca> Installer Stephan "STef" Bondier & "Croc'" Odile Dozolme <stephan.bondier@wanadoo.fr> Map Making, Graphics, French translation, French sounds Steve Juliana <steve@intsys.co.jp> Map Making Dave Santoro <inigo@dartmouth.edu> Map Making Greg Ewing <ewing@fokus.gmd.de> Map Making John Vizcarra <jvizcarra@jps.net> Map Making Michael Masinter <mike9m@netbox.com> Map Making Neil Justusson <neilj@nortel.ca> Map Making Sriranga Veeraraghavan <ranga@soda.berkeley.edu> Map Making Steve Wilder <wilder@virtu.sar.usf.edu> Map Making Mike Elness <elness@earthlink.net> Map Making Eric Case <eekman@utumno.win.net> Map Making Eric Venet <xanthus@earthlink.net> Map Making Avi Selk <avi@cyberspc.mb.ca> Graphics Stephen Ritchie <ritchie@intercoast.com> Graphics Simon Rowland <simon@eagle.ca> Story, Sounds Tony Ritchie <upoz@mail.mcn.org> Graphics Cory <cbystrom@darkwing.uoregon.edu> Graphics Mason Gup <mason9@aol.com> Graphics Bob Sinclair <bbsinclair@value.net> Sounds Claude Errera <errera@kern.com> FTP, Web and Mailing List Jiri Cermak <jiric@macron.cz> FTP Special Tasks Jurassic Texture set manager - Rik Camelot & Morgana Texture set manager - Bill Future texture set manager - Mark Netmap coordinator - Gabe FTP administrators - Claude, Bill, and Jiri French translation coordinator - STef Special Thanks Claude Errera for FTP & Web space, and mailing lists Jiri Cermak for FTP space Steve Israelson for Pfhorte and Pfhorte source code Br'fin for Pfhred Kevin Bell for MSI Michael Hanson for the Marathon Physics Model Editor Animated Graphics Raptors and Dimorphodons Graphics by Chilton Installation and physics by Bill Sounds by Bill T-rex Graphics by David, Bill and Candace Installation and physics by Bill Sounds by David Cavebob and Archers/Soldiers Graphics and installation by Candace Preliminary Model by Rik Physics by Bill Sounds by Candace Knights Graphics by Quanah Blood by jerOme Color editing by Candace Installation and physics by Bill Sorcerors Graphics and installation by Mark Physics by Bill Cleric Graphics by David Death sequence, installation and physics by Bill Skull Snake and Winged Firebeast Graphics by Chilton Installation and physics by Bill Morgana Graphics by Chilton, Avi and Bill Installation and physics by Bill GATs and SPAMs Graphics and installation by Quanah SPAM dead frame by Bill Physics by Bill Future Bob and Maintenance Man Graphics and Installation by jerOme Sounds by Jeremy, David and Bill Physics by Bill Hightech Clones Graphics and Installation by Mark Physics by Bill Spewie Graphics by Richard Death sequence by Bill Installation, sounds and physics by Bill Player Sprites Player graphics by jerOme Weapon graphics by David Installation by jerOme Chair Graphics by David Installation and physics by Bill Throne and Table Graphics by Jason Table death by Bill Installation and physics by Bill Barrels Graphics by Stephen Ritchie Exploding barrel by Stephen Breaking barrel by Bill Installation and physics by Bill Scenery Items Forest Trees by Stephen Big Rock by Richard Palm Trees by Tony Bones by Candace Crystals by Candace Candleabra by David Suit of Armor by Quanah Pillar by Jason Small Plant by Candace Trash Can by Ed Fire Hydrant by Mark Trash Street Light by Candace GAT Parts by Bill and Quanah Textures Rik, Mark, David, Candace, Richard, Jason, Mason, Sriranga Weapons & Ammo & Items Spear, Snyper, Dachron, Crossbow, Magic Staff, Excalibur and Hightech weapons by David Snyper ammo, Dachron ammo, and Hightech ammo by David Plasma shots, Missile shots and Lightning shots by David Freeze spell shots by jerOme Arrows by Rik and Bill Water vials by Candace and Bill Potions by Candace Grail by Candace Splash Screens Title screens by Mark Mission by Richard Expedition by Rik Deliverance by Rik Knighthood by David Morgana's Lair by Richard Infiltration by jerOme Showdown by Richard Final screens Graphics and text by Bill Original lightning pictures by Barbara Hill Swirl effect by David Miscellaneous Graphics HUD by STef and David MMMG logo by Rik MMMG banner by Richard Main Menu by Richard Main Menu buttons by Cory Morgana Icons by Jason Future Switches by Stephen Ritchie and Candace Camelot Switch by Avi Selk Control panels by Candace Sounds Bill, Rik, David, Bob, Candace, Simon Music Camelot Reel, Future, Futurechase, Jurassic Carmina, Jurassic Classic, Kronos, Kronos Run Like Hell, Kronos Unplugged, Morgana's Lament, Morgana's Militia and Sweet Morgana by Jazzom Physics Physics model by Bill Physics guidance from Evan, David and Br'fin French Translators STef, Croc, Charles, Rik, and Evan Solo Maps The Whips and Scorns of Time - Bill Catambay Merlin Unplugged - Bill Catambay Run For Your Life! - Br'fin A River Runs Through it - Russel Fleming Unstable Terrain - David Twist When It Rains, It Pours - Russel Fleming Unnatural Selection - Mike Masinter When the Raptors Come Home - Mike Masinter No Time For Coffee - Bill Catambay Bend Sinister - Greg Ewing Shores of Camelot - Bill Catambay My Life for a Sword - Steve Juliana Excalibur! - Bill Catambay and Steve Juliana Over the River and Through the Woods - Dave Santoro Siege Perilous - David Twist Betrayal and Retribution - Dave Santoro I'll Be Lurking for You - Steve Wilder Le Mort de Tous - Evan Knop Tower of Mauvair - Bill Catambay Mr Wizard! Mr Wizard! - Bill Catambay The Audience is Listening - Ben Matasar Castle of Sorrows - STef For the Love of Mother - jerOme Noah's Ark - Bill Catambay Staying Up Late - Neil Justusson Down Under - Sriranga Veeraraghavan HQ Storm - Bill Catambay Double Vision - Robert Deininger Anahl Nathraq - Mark Conahan El Fin - Bill Catambay Netmaps Dinosaur Teeth - Mark Conahan Raptor Pit - Dave Santoro Da Bomb!! - Jason Parsons Lava Float Trip - Gabe Rosenkoetter Food Fight! - John Vizcarra Knight Feud - Bill Catambay Jousting For Fun and Profits - Jason Parsons Castle Island - Eric Venet and Bill Catambay Archers up the Ass - Bill Catambay Infinity - Ben Matasar Drop in Any Time! - Mike Elness Time Gate - Bill Catambay Morgana's Arena - Bill Catambay Merlin's Arena - Bill Catambay Mauvair's Arena - Bill Catambay The Trunk Full of Funk - Eric Case Pedestrian Walkway - Gabe Rosenkoetter Private Property - Mark Conahan Roof Rats - Bill Catambay Street Fight - David Twist Final Map Editing, Object Placement, Allignments and Bug Fixes by Bill Catambay Terminal Text Merlin (main text and story) by Bill Catambay Library text by Bill and Simon Spewie text by Bill and Richard Secret term in When it Rains it Pours by Jazzoom Text editing by Bill, Simon, Jazzom, Gabe, and Candace Beta Testing (single maps, v0.5 and v1.0b) Simon Rowland <simon@eagle.ca> Evan Knop <eknop@itsmail1.hamilton.edu> Nigel Stanger <nigel.stanger@stonebow.otago.ac.nz> Jason Parsons <arakasi@venus.superstore.com> Phil Pandrus <pandrus@world.std.com> Eric B Venet <Magius@ix.netcom.com> Bill Catambay <bill@catambay.com> Candace Sherriff <sherriff@direct.ca> Claude Errera <errera@kern.com> John Wood Cory <cbystrom@darkwing.uoregon.edu> Nick Lewis <nilness@trucom.com> Russel Fleming <rfleming@gpu.srv.ualberta.ca> John M. Vizcarra <jvizcarra@campus.mci.net> Dan "Face" <rudolph.family@mcleod.net> Neil Justusson <neilj@nortel.ca> Ed Zavada <ezavada@io.com> Matt Liebhold <liebhold@eniac.seas.upenn.edu> Michael O'Brien <grinelle@roanoke.infi.net> Wendy Mortensen <Wendy.D.Mortensen-1@tc.umn.edu> Gabe Rosenkoetter <gabe@tj.edu.inter.net> Stephan Bondier <stephan.bondier@wanadoo.fr> Courtney Evans <cme4@columbia.edu> James Bisset <jazz@bizsongs.u-net.com> Charles Lechasseur <clechas@qbc.clic.net> David Twist <dtwist@hollinet.com> Jack Miller <jack@radionics.com> Jeff Webb <jwebb@eskimo.com> Andreas Ronning <xypher@online.no> Daniel Wheland <wheland@cvn.net> Adrian Bourke <adrianb@zip.com.au>